Setting and Story: “Left Alive” is set in the Front Mission universe, a fictional futuristic world where mechs and war play a central role. The game takes place in the fictional city of Novo Slava during a war, and players control different characters, each with their own unique storylines and challenges.
Multiple Playable Characters: Players can experience the game through the perspectives of three different protagonists, each with their own skills and abilities. These characters are trapped in a city under siege and must navigate a war-torn environment.
Survival Elements: “Left Alive” incorporates survival gameplay elements, including scavenging for resources, crafting weapons and items, and making decisions that affect the story and the survival of the characters.
Tactical Combat: Combat in the game involves a mix of stealth, shooting, and tactical gameplay. Players can use traps and the environment to outsmart enemies and mechs, or engage in intense battles when necessary.
Mech Combat: One of the signature features of the game is the ability to pilot powerful mechs called Wanzers. These mechs can be used for combat and exploration and play a significant role in the game’s narrative.
Choice and Consequences: The decisions players make throughout the game can lead to different outcomes and affect the fates of the characters and those they encounter.
Realistic Environments: “Left Alive” aims for a realistic and immersive atmosphere, with detailed, war-torn environments and dynamic weather effects.
Soundtrack: The game features a haunting soundtrack composed by Hidenori Iwasaki, known for his work on the Front Mission series.
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